Paris asks Aaron to teach him the bow. Huh?What I really enjoyed about that was the ability to foreshadow a totally unrelated thing. Aaron (Jeremy's character) had no Archery experience, and no reason to be interested in such. He was a complete non-combatant. But here I suddenly drop it in his lap that his character will somehow be the one who teaches Paris what he needs to kill Achilles. The itinerary (and other advance prep work) enabled me to work this in to the tale 5,000 years (and 4 to 6 sessions) in advance. It's his destiny, so he has to fulfill it. Continuum dreams destiny and kicks butt.
Paris has traveled beyond the war. He knows that it is in his yet that Aaron gives hims a marvelous bow, and introduces him to a culture of the greatest bowyers in history. Paris doesn’t know when or where that culture is, it’s told to his elder self by Aaron in a dream. But he knows his older self goes where Aaron suggested, and learns archery from Aaron or from that culture. And with that unparalleled skill Paris is able to strike O’Killey.
Dangerous assumptions about how gaming relates to life. Also a place for r_b_bergstrom to keep an archive of things he flung out into the gaming fora and wikis of the world.
Tuesday, December 18, 2007
Paris asks Aaron to teach him the bow. Huh?
More GM notes from the Short-Bus Spanners Continuum campaign. This was one text box at the top of a page in the Troy-In-England section....
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