Sunday, September 12, 2021

Ironsworn: Wolf and Cat, Log 7

 This is the 7th log of my Ironsworn solitaire campaign about Oddi Ice-Chosen. Character background and start of the narrative can be found at: Wolf and Cat, Log 1

Session length varies wildly. Some are multi-hour sessions in open evenings, others are 20-minute diversions over a lunch-break. 

Cast of Characters:

  • Oddi Ice-Chosen, my main PC. Abducted by a Firstborn sorceress as a child, only recently returning to the world of men, motivated by a terrible prophetic vision. Wears an enchanted wolf-skin. Storyweaver and occasional ritual spellcaster.
  • Sammutisel: Oddi's pet Cave Lion. 150 pounds, 4-inch fangs. 
  • Kasju Frystgrotta: The Firstborn sorceress that abducted Oddi and taught him magic.
  • Grassa Bitterloss: Oddi's mother. Recently reunited after 12 years.
  • Emelyn Firetop: Blacksmith. Survivor of the destruction of Oddi's hometown. 
  • Tern: Emelyn's younger brother. Currently missing, and in werebear form.

Log 7 (Date: 8/1/2021.)

Reminders: Don't forget my wolf-pelt is charged, so +1 on Edge. I've gotten really lucky so far, never rolling a "1" on Edge.  They're partly healed, so at first light the characters will probably all head into the Loneliwood in search of Tern. We're pretty close to completion of this Vow.

At first light, we break camp. Not that there's much to break, with Emelyn and Grassa's homes destroyed by raiders, and Oddi's pack having been stolen by Tern. We camped on the beach, so we pour water and sand on the fire, secure our few belongings, and head into the Loneliwood.

As we walk, Oddi tells tales of the Loneliwood, and the ancient beings who once dwelled there. Much of the tale is of Sursa Trade-Star, a Firstborn who traveled the world in the early days. Sursa fancied shiny objects, and loved to barter and haggle. In the days when there was just one forest on the shore of the Lake was not yet Bitter, Sursa would come here as a regular part of her circuit, a pattern as dependable as the seasons. Here she would trade with Fluugs the tree-troll, who shared her love of shiny things. Sursa and Fluugs would meet once a year, and spend a few nights haggling over river-rocks and polished heartwood sculptures. As few elves and none of the men of that age would trust a troll, in most years Sursa's visit was Fluugs only conversation. Fluggs fell further and further in love with Sursa, and they became lovers.

Sursa's travels, however, caused her to find ever-greater treasures, polished gems, worked metal instruments and adornments, navigational sunstones and spyglasses, bones of rock mummified before the earth was cooled, etc. So over time, she traded for fewer of Fluugs treasures, and stayed ever fewer nights to trade. As elven hearts are famously fickle, Fluugs feared that a day would come where Sursa would not love him any more, or would just decide that the treasures of this land are not worth Sursa Trade-Star's time.

So Fluugs learned powerful sorcery, and called down a light of the heavens, a star itself, that Fluugs might gather this star, and polish it, and trade it to Sursa that she would know how special he was. Fluugs was, however, not a great sorceror. Raw power he had, but little finesse nor control. The star he pulled from the sky descended upon the Woods too fast and too firey. Half the woods exploded and shattered under its explosive weight. Fluugs was devastated, but did not want this to be for naught. He gathered up the sky-iron he had summoned, and set about polishing it. When Sursa came, she too was devastated at the shattered wreckage. "My poor Fluugs, what destroyed half your home?" "I did, Sursa. I sacrificed half of what I am, to bring you this that I tore from the heavens! Look upon what I have done for you, how I have proven my singular devotion, and love me forever!" But Sursa could not. All she could see was the wreckage of the Shatterwood, and the hole in the sky where a star once hung. She stayed one final night, made a few half-hearted trades with barely a haggle worth mentioning, and was never seen in these parts again.

Compel w/ Story Weaver +1 for Bond:  Miss.     Pay the Price: Unintended effect

Emelyn seems troubled by the story, she seems to get something out of it other than what Oddi was trying to convey. She now thinks very poorly of Firstborn like Sursa Trade-Star and Kasju Frystgrotta. She and Oddi have their first argument. "The forest in your tale, is the bond between us. You're willing to sacrifice it, at the command of a Firstborn whose heart is so fickle she literally only wants you for two more days! You tell this parable, but you don't know the obvious meaning of it to me?"  They argue for a bit, until Grassa suggests maybe Oddi and Sammutisel should go off alone for a while and catch us some lunch.

Resupply - Strong Hit +2 supply

While he's out there, hunting rabbits in the Loneliwood underbrush, Oddi is himself being hunted. Tern is back, having heard Emelyn's voice raised in anger. The bear again opens by throwing a big log. Tern is still a kid at heart, and is very pleased of the strength his bearform gives him.

Face Danger - Wits - Miss

Oddi is too caught up in thinking about the argument they just had, he doesn't hear Tern until it's too late.

Endure Harm - Miss - upped to Weak Hit by burning Momentum

Oddi rolls with the blow, gets back on his feet.  He calls out Emelyn's name, hoping that she'll come to calm down her brother.

Secure Advantage - Wits - Weak +1mo

She hears him, but is too far away. Oddi runs in the direction where he left Grassa and Emelyn, weaving between trees to make it harder for the large bear to follow. Tern rampages at him, knocking aside trees as it goes. Sammutisel chases behind them, ready to attack the bear's haunches if given permission by Oddi.

Face Danger - Edge - Strong Hit

Emelyn is up ahead, running toward them. When she's no longer obscured by trees, two things happen. One, she pauses, her eyes wide, as she truly understands what her brother has become.  Two, Oddi turns around and shouts at the rampaging werebear. "Here is your sister! I have seen her safely from the village, and tended her wounds. I promised on the village pillar that I would reunite your family."

Fulfill your vow - Progress - Strong Hit

The bear plows into the clearing, trying to cancel it's incredible momentum. Oddi stands fast before it, but collision seem guaranteed. At the last moment, Sammutisel pounces and pushes Oddi aside, out of the path. The decelerating bear fumbles like an awkward child, tumbling throught the space where Oddi just was. It falls on its snout in front of Emelyn and cries out in Tern's voice. She puts her arms around the crumpled bear, now awash in tears and quickly becoming human again. While they hug, she gingerly unfastens the collar from around the boys throat, and drops it on the ground.

(I mark 1 XP for a supposedly just "Troublesome" Vow.  I probably made that all way harder on myself than I needed to. )

Oddi picks up the collar, a piece of worked hide, with runes burnt into it. It is clearly sized for a child, would strangle an adult who tried to wear it. But it thrums with dark magic, that no child should be able to make. Oddi interrupts their tearful reunion with some pressing questions. "You have a hexen-collar. Where did you get this magic?"

As he asks, Sammutisel stalks and paces, thinking it can slice the small boy before he becomes a bear again. Oddi has to tell his cat to behave.

"Tell us where you learned this? Did you make it yourself?"

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