Tuesday, October 21, 2008

Right Over My Thick-Skulled Caveman Head

According to the Og design journals at the firefly games site, I missed a pretty major joke in the original Land of Og. Characters never level up. Or rather, it takes 25,000+ xp to level up, and the biggest single award is about 2,000 xp per PC - and that's for the nastiest biggest dinosaur you'll never kill anyway. As Robin Laws describes it, it's like D&D if you had to kill Asmodeus (or some other major demon/devil/dragon/titan) a dozen times in order to get to second level.

I'm so jaded and used to house-ruling XP systems, I completely missed the joke (when I read Land of Og).

1 comment:

r_b_bergstrom said...

p.s.: I posted this via a computer that wsbuilt in the stone age. It's running OS 9.2.2.