- Sunday: 1st Session of Deadlands Reloaded, which I'd never run before. It's a big step up in complexity from vanilla Savage Worlds.
- Monday: Wrote a rough draft of a Robot Chicken RPG. Later that day, an old friend sent me a copy of his new RPG, F#, asking for feedback (and eventually a playtest). [By the way: F# reads pretty damn sweet. I'll let you know more when I've actually played it, which I'm definitely looking forward too.]
- Late Tuesday: realized I might just run Robot Chicken the next day, which would mean a bunch more "adventure" prep the next morning.
- Wednesday: Ran Robot Chicken RPG at my own birthday party.
- Thursday: Ran Og for the weekly coffeeshop group. It was my second time doing so, and the first time was way back in October. I had to reread the rules before running it.
- Saturday: I'll be running Trail of Cthulhu for the second time ever. It uses the very prep-intensive GUMSHOE mystery system.
Dangerous assumptions about how gaming relates to life. Also a place for r_b_bergstrom to keep an archive of things he flung out into the gaming fora and wikis of the world.
Friday, March 6, 2009
GM set to overload
That whistling sound you hear in the background is just me, not a Phaser set on self-destruct / overload. Close enough, though.
Labels:
About Me,
Cthulhu,
Deadlands,
GUMSHOE,
Og,
Robot Chicken,
RPGs,
Savage Worlds
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1 comment:
I'm happy to report that my first F# game went SUPER AWESOME!
I'm looking forward to hearing the results of yours!
Today's captcha is "ressn", which is what you make models of snakes out of.
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