- Cinematic Damage: aka "1 Hit = 1 Wound" rule. Speeds up damage rolls and prevents random anticlimactic PC death.
- Non-Arcane Cybernetics System: Uses a new thing called The Cyber Die instead of making Cybernetics just another form of Arcane Background (as I'd seen elsewhere).
- Cyberpunk 2020 Setting Conversion: A framework for catching the feel of R. Talsorian's classic setting without losing the mechanical elegance of Savage Worlds.
Dangerous assumptions about how gaming relates to life. Also a place for r_b_bergstrom to keep an archive of things he flung out into the gaming fora and wikis of the world.
Friday, February 20, 2009
Savagepedia
I posted some of my house-rules for Savage Worlds to Savagepedia today. It's a Savage Worlds wiki. Everything I posted there was already on this blog for some time, with nothing new beyond some organization-related edits and minor clarifications. Here's the relevant links:
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