Friday, November 6, 2009

Two comments on Wraith: The Oblivion

Last night, my weekly one-shot group played Wraith the Oblivion. Two observations:
  • I really like the concept of you playing two characters: your main character, and the shadow-self (like the devil on the shoulder) of another player. It was really flavorful, and it meant every player always had something to do.
  • Both the mechanics and the setting were probably more fiddly than is ideal for a one-shot. (Having now played the old Vampire, Werewolf, Changeling and Wraith, I have to say that Vampire is the most accessible and newbie-friendly of the batch.)

3 comments:

Dyson Logos said...

No matter how much I love V:tM and V:tR, Wraith remains my favourite of the WW games for awesome atmosphere and that is really helped along by the rocking awesomeness that is the whole Shadowplayer aspect.

Lunatyk said...

Ah, playing the Shadow... that was always fun...

it gets a bit weird when you play the reverse though... it's not as much fun tempting someone to do good for some reason...

Spikey said...

I got to agree. Wraith is a great game with a bucket load of unique RP opportunities but really not in the top 100 for one shots or beer and pizza style gaming.

It comes with its own pitfalls, not least of which is the awful result of allowing shadowplay in groups containing disruptive or immature elements. Wraith should always be run by a ST/DM with the balls to say 'not you mate' and 'Not like that people'. ;)