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Thursday, November 15, 2007

Travel Itinerary for Corner L336

In Phase II of my Continuum campaign, the player-characters were to travel down the length of history. The intention had never really been to make the game a long-term campaign (though, since they enjoyed it, that's what it became). Rather, my goal was to try out the system (and more importantly the setting), see what it can do, and then go on to something else (as in a new campaign in a different RPG).

So after a couple months, I decided to move into an end-game that would show the players all the other, cooler, potentials to the game, above and beyond messing with one's immediate future and past. That meant History, Antedesertium, Crashers, the Fraternities, The Hunt of the Sun, Aliens, Inheritance, Atlantis. The entire Kit followed by the Kaboodle, all crunched into one rapid-fire time-trip. And so, Izzy (aka the Countess Isabela Vasquez) told the PCs to pack lightly as she gave them the following itinerary...

Travel Itinerary for Corner 336
Departing 6/3/2006 - USA - Piscean/Aquarian Cusp

6/3/2106 - Noon - USA - Piscean - Physician - Rochester Clinic

9/8/1643 - Noon - France - Piscean - Foxhorn - La Tour Jetee

9/8/751 - Noon - France - Piscean - Mentor Corner - Soigne Demasque

5/12/751 - Noon - France - Piscean - Mentor Corner - Soigne Demasque

5/12/-249 - 8am - Rome - Ariesian - Physician - Aedes Saluto.

5/12/-1248 - Noon - Illium - Midwife - Ariesian - Groeg Ydy Abar A Ognise Bod 'n Lladdedig Ail A Ail

5/12/-2244 - Noon - Norwegian Mountains - Tauran - Engineer Corner - Solfjellhytte

3/20/-3241 - 06:32 - Sumeria - Tauran - Dreamer Corner - The Womb - En Hakana, Travel Agent

3/20/-4238 - Noon - Pacific Northwest - Geminid - Quicker - Snomalshee Lodge

3/20/-5236 - Noon - Baltic - Geminid - Mentor Corner - Vadistokli Arkun

3/20/-6231 - 20:00 - France - Cancerean - Engineers - The French Resistance

5/22/-5582 - Noon - Africa - Geminid - The high cliffs of memory, overlooking Atlantis
Miss a session, and you'd miss an entire historical era.

1 comment:

  1. Add a player for a single session, and you end up with Romans swinging from wires trying to avoid cricket-bat-wielding hallucinators.

    Sorry, Eddie.

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