Additional campaign notes from the old Continuum game. This played out to pretty creepy if memory serves correctly. But I also think it pissed Kevin off.
751 AD - September 8th at 12:00 noon - France - Piscean - Soigne Démasqué . Thespian-Midwife Corner in a Dark Ages lodge. This is on the same land as Versielles, but my the architecture will grow. Playlist: 7th Sea Religious
The room is lit by a fire pit on the other side of a heavy curtain. Arguing can be heard in multiple languages coming from the other side of the curtain. This side of the curtain, other than yourself is just a few crude beds.
Novice success in French or Linguistics identifies one of the two languages as old french.
Journeyman Success in Linguistics identifies the other as a now-dead Hebraic dialect you’ve never heard before.
Behind the Curtain - The room is full of people in Dark Ages attire. The style of the clothing is simple, and they seem to be split into two groups - those in light colors (greys and tans) and those in somewhat thicker material and dark colors (violet and blacks).
The arguing groups are in the center of the room, mostly on benches around a large fire pit.
Additional curtains cut off other parts of the room all along the walls. The building is a single large chamber with a thatch roof.
A cold breeze blows in the shutterless windows, bringing with it the sounds of Gregorian Chant in the distance.
Izzie steps out, and says something in old french. Everyone in light colors repeats it sound for sound. She talks briefly with the head of each color faction.
What Izzies fills the PCs in about:
This is the dark era just before the age of Charlemagne. Last of the Merovingians were just rescued from Church Assassins by the local corner of Thespians. They wished to preserve Christ’s bloodline. However, they did so without clear directives from the Exalted. This is actually the event that results in the Foxhorn Corner I’m friends with setting up in this area, and most of the Thespians and Midwives here never progress to higher spans.
Decidedly unfun things to do in the Cottage:
1. Watch a pronouncement of Paradoxical Annihilation. The worst offender of the dark-outfitted group is fragged out right before their eyes.
2. Listen to arguments
3. Shiver
So instead, she rounds the PCs up and hops several months earlier. Same place, but better weather and no discord.
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